February 3, 2012
'Final Fantasy XIII-2' is a solid sequel
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'Final Fantasy XIII-2'

Square Enix

Sony PlayStation 3 (Xbox 360)

$59.99

ESRB rating: Teen

Review rating: 4.0 stars

"Final Fantasy" games are known for presenting iconic Japanese characters that explore vast, surrealistic vistas while making new friends and battling nasty enemies. Unfortunately, "Final Fantasy XIII" drastically changed this formula in an attempt to appeal to casual gamers, but "Final Fantasy XIII-2" strives to present more of a traditional Japanese RPG than its predecessor.

After sacrificing herself to save mankind at the end of the last game, Lightning becomes trapped in Valhalla. Despite her godlike power, she still needs her sister to help her escape, so a human named Noel is recruited to find Serah and bring her to Valhalla.

Confused? You should be! This convoluted time-hopping tale pales in comparison to the FF games' typical emotion-driven storylines.

Thank goodness this game isn't nearly as linear as "FF XIII." For example, the Historia Crux lets players travel to several different areas whenever they choose. In addition, towns make a welcome comeback and are fun to explore. There's also an almost infinite number of side quests available. But there are so many boring fetch quests and "kill 'x' amount of this monster" side quests that sometimes I feel like I'm playing "World of Warcraft."

The saving grace of "Final Fantasy XIII-2" is the intricate real-time battle system that starts off very easy but eventually becomes rather complex. Each character has a segmented gauge that is used to initiate combat moves. Depending on the power it exudes, each move takes one to four segments to perform, and several moves can be queued to perform combos. It's also possible for players to recruit monsters into their group and use them during combat.

Despite the annoying characters and awful story, "Final Fantasy XIII-2" is still much more enjoyable than "FF XIII."

 

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Copyright 2012 The Charleston Gazette. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.

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'Final Fantasy XIII-2' is a solid sequel

'Final Fantasy XIII-2'

Square Enix

Sony PlayStation 3 (Xbox 360)

$59.99

ESRB rating: Teen

Review rating: 4.0 stars

"Final Fantasy" games are known for presenting iconic Japanese characters that explore vast, surrealistic vistas while making new friends and battling nasty enemies. Unfortunately, "Final Fantasy XIII" drastically changed this formula in an attempt to appeal to casual gamers, but "Final Fantasy XIII-2" strives to present more of a traditional Japanese RPG than its predecessor.

After sacrificing herself to save mankind at the end of the last game, Lightning becomes trapped in Valhalla. Despite her godlike power, she still needs her sister to help her escape, so a human named Noel is recruited to find Serah and bring her to Valhalla.

Confused? You should be! This convoluted time-hopping tale pales in comparison to the FF games' typical emotion-driven storylines.

Thank goodness this game isn't nearly as linear as "FF XIII." For example, the Historia Crux lets players travel to several different areas whenever they choose. In addition, towns make a welcome comeback and are fun to explore. There's also an almost infinite number of side quests available. But there are so many boring fetch quests and "kill 'x' amount of this monster" side quests that sometimes I feel like I'm playing "World of Warcraft."

The saving grace of "Final Fantasy XIII-2" is the intricate real-time battle system that starts off very easy but eventually becomes rather complex. Each character has a segmented gauge that is used to initiate combat moves. Depending on the power it exudes, each move takes one to four segments to perform, and several moves can be queued to perform combos. It's also possible for players to recruit monsters into their group and use them during combat.

Despite the annoying characters and awful story, "Final Fantasy XIII-2" is still much more enjoyable than "FF XIII."

 

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